SK-II
Interactive retail experience in Tokyo for the special edition of SK-II's Pitera
Art Direction · Interactive Concept · Motion Design Lead
The Pitch
Design an original interactive experience for the special edition of Pitera
From the new bottles design, extend to an overall identity and create a store that will integrate this look and convey a playful feeling.
The Store would feature state of the art technology (like AR, face recognition and giant touch screens) & be up an running in a 3 months time frame.
Role
Sr. Art Director
Client
Huge Brooklyn
Brand
SK-II
The Bottle.
The only element we had in our posession was this bottle, made by Artist Karan, on the right.
The Extended Branding
Based on the Special Edition bottle's Artwork, I set out to extend the colorful and playful palette to an extended identity, ranging from posters to animated elements for the in store displays.
The Interactive Table
3 different bottles were designed : one blue, one red, and a pink one.
The store was required to be a fun place, and we set out to designed a table that would use those 3 different bottles to give the clients more informations about the benefits of Pitera, the active ingredient inside the bottles.
We designed the interactive table to be sensitive to touch and movement over it. So the clients could grab a bottle, put it down on a designated spot, and depending on the bottle's color a different interactive experience would play out. Those 3 particle based interactive pieces would produce sound and motion based on the users interactions, and after a few seconds, they would release a "bubble" (a bigger particle), that couls be tapped to discover information about the product.
Put on your best headphones ;)
The Skin Scan
In order to give the client custom products recommandations, we built skin scan booths and a results stand nearby.
From the first stage of the experience designed by another agency), the clients got an AR enabled phone when they came in. We decided to use it to display their skin results in a more spectacular way.
The Scanning Walkthrough
When the customer sits in the booth, a screen wakes up and starts the scaning process.
Motion tests
In order to get the feeling of it beforehand, we made a motion mockup of the Skin Score reveal.
Augmented Reality
Some early testing of the Skin Score results displayed on a real life stand.
The Team
ECD
Emile Lanne
Sr. AD
Alexis Demachy
Creative Developper
Julien Renau
ACD
Sevan Darakjian
Motion Designer
Sid Muralidhar
Motion Designer
Jorge Alvarez
Motion Designer